Unreal Engine | Unity | Python | c++ | C# | blender | Max | Maya

Software Engineer + Tech Artist

Some of the games I have contributed towards

Skills

What I can offer

DevOps

Build system development, CI + CD, code merging, JIRA, Confluence, Perforce, product release.

Tech Artist

Develop and maintain tools used in Blender, Max and Maya as well as Unity and Unreal Engine.

QA

Creating and maintaining automated testing scripts, capturing results and presenting.

Coding

Proficient in Python, C++, C#, HTML, CSS, JavaScript, and Groovy for use in Jenkins CI system.

Web Development

Created active websites using HTML, JavaScript, CSS, Bootstrap, React and Wordpress.

Gaming

Experience with both Unreal Engine and Unity as well as leading middleware. Able to manage dev hardware.

Projects

Projects I Have worked on

Latest News.

CHECK OUT what’s happening

Welcome to phillawson.dev

I’m currently updating the site but please feel free to visit my Artstation to see Python, C++ projects for both Unreal and Blender….